Energy, momentum, and mass
If a collision stops the motion, where does the energy go?
Two carts roll toward one another and stick together. Their combined body stops. Something has vanished from the scene: the visible motion. Where did its energy go?
Bring the two-column notebook to the collision. It will help us distinguish energy, momentum, and mass, then connect all three to the velocity of a belief.
From a stored state to an exchange
Energy is an amount a system can carry and exchange. Momentum also keeps track of direction. A right-moving pulse and a left-moving pulse both carry positive energy, while their momenta have opposite signs.
We begin in one space dimension and choose units where the speed of light is
Our notebook holds an accumulated state:
The energy-momentum cone describes this exchange. Choose a positive conversion factor
This gives us two drawings to keep side by side: a point for the stored belief and an arrow for what arrives. The arrow starts at the old point and ends at the new one.
Mass is the part that survives a change of frame
A reference frame is an observer's system of clocks and rulers. A body can have different energies and momenta for observers moving relative to one another. Its rest mass stays the same.
For a received packet, the square root of the energy-momentum cone norm gives its invariant mass. Positive contributions in both directions put the total inside the cone. A single isolated light pulse lies on its boundary and has zero mass.
Try a packet with
The accumulated belief has its own cone norm,
Rest energy and the energy of motion
The Lorentz factor
For the next few examples, write
There are two different experiments here. Holding mass fixed and changing frame increases energy as the speed grows. Holding total energy fixed and redistributing it between the two channels changes the system's mass. The collision game lets you compare energy, momentum, and the mass of the whole system.
In physical units these familiar relations read
A collision keeps two totals
For a closed collision, add the incoming energies and add the signed momenta. The outgoing arrangement must retain both totals. Closed means we include every body or pulse carrying energy away.
Let
Two equal opposing light pulses make a striking example. Give each energy 1 and momenta
Your turn
Pull back the two pucks, predict which way they will leave, and launch. Try to make the joined puck stop. Then switch to a bounce and replay the same collision.
The collision rink
Can you make the joined puck stop?
Pull a puck back, or focus it and use ↑ ↓ for speed. Then launch.
Look under the hood
Energy includes rest energy and motion. Momentum includes direction: right is positive, left is negative. These three totals stay fixed throughout a launch. System mass belongs to both pucks together; after sticking, it is the joined body's rest mass.
We set the speed of light to 1. For each massive puck,
Read the incoming exchange as a trial packet: rightward weight
Pucks represent point bodies in a closed, one-dimensional collision. An elastic bounce reverses both momenta in the center-of-momentum frame, then transforms back. The light examples assume a channel that scatters the pulses or binds their energy into one body. With reduced motion enabled, Launch shows the outcome immediately.
Merge or bounce?
The game supplies two interaction rules. When the pucks stick together, the incoming bodies form one composite and all their energy remains inside the system. Motion relative to the center becomes internal energy: perhaps vibration, heat, or the motion of trapped constituents. The composite can therefore have more rest mass than the incoming rest masses added together.
Set both incoming pucks to mass 1 and speed 0.6. Their energies are 1.25 apiece. The stationary merged body has rest mass 2.5, including 0.5 of retained internal energy. The visible motion has become part of what the body carries at rest.
In an elastic bounce, each body's rest mass stays fixed. We move to the center-of-momentum frame, where the total momentum is zero, reverse the two momenta, then return to the original frame. This exchanges motion while preserving both totals.
Predict what happens to the joined puck when the two incoming momenta cancel. Then switch to a bounce and launch again. The same energy and momentum totals can produce a different outgoing arrangement. Conservation constrains the possible outcomes; the interaction rule chooses which one happens.
The arriving packet and the belief it changes
The packet's direction is its own ratio,
For example, begin with the symmetric Jeffreys prior:
The game uses physical packet totals for its scorecard. The prior belongs to the belief's starting state and contributes no energy to a physical collision. If we later describe the same belief ledger from another frame, its original prior travels through that geometric transformation too.
Combining two records about one latent question retains their shared prior once. Keeping the accumulated state, the incoming change, and the prior visible lets us use the connection without losing what each quantity means.
Follow the connection
Energy adds amount, momentum adds direction, and system mass measures what remains in the center-of-momentum frame. A collision connects these quantities through an explicit exchange rule.